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Ai

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TechCrunch Mobility: A takeover that might not be hostile

TechCrunch β€’

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I review premium headphones for a living – even I was surprised how great this budget gaming headset sounds

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The White House is already one of the most blocked accounts on Bluesky

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11 Best Housewarming Gifts We Can't Stop Using (2025): Coasters, Blenders, Sheets

WIRED β€’

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5 new cameras are still expected for 2025 – here's what Sony, Canon, Leica and others could launch soon

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Organizers say over 7 million showed up to No Kings protests

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I used the Honor Magic V5 for a week and it put a spell on me

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Italy

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Meloni si rivolge a Trump in video: β€œLa cultura woke sta cercando di distruggere le nostre tradizioni” – Video

Il Fatto Quotidano β€’

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World

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Trump ends aid to Colombia and calls country's leader a 'drug dealer'

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'Priceless' jewels stolen in raid on Louvre Museum

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Über den Balkon ins Louvre – so gingen die Einbrecher vor

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Former French president Nicolas Sarkozy prepares to go to prison

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Football: Afghanistan women take big step toward recognition

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Taliban and Pakistan agree to ceasefire after days of deadly clashes

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Martin Mansergh obituary

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Polizei fand Winkelschleifer, Schweissbrenner und gelbe Weste

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General

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Serie A: in campo Atalanta-Lazio 0-0 DIRETTA e FOTO

Ansa β€’

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Nella prima bozza della manovra 137 articoli, dall'Irpef alla rottamazione

Ansa β€’

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Serie A: in campo Atalanta-Lazio 0-0 LIVE

Ansa β€’

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Furto clamoroso al Louvre: rubati i gioielli di Napoleone. Usato un montacarichi, panico fra i visitatori

Ansa β€’

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Morto a 48 anni Sam Rivers, bassista e fondatore dei Limp Bizkit

Ansa β€’

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L'allarme dell'Onu: 'Gli Houthi trattengono 20 nostri dipendenti'

Ansa β€’

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Scambio di accuse tra Israele-Hamas su violazioni della tregua. Raid dell'Idf, uccisi 11 palestinesi

Ansa β€’

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Sette nuovi santi per la Chiesa: c'Γ¨ anche Bartolo Longo, fondatore del santuario di Pompei

Ansa β€’

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Italy

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Idf: nuova ondata di raid aerei a Gaza

RAI News - Latest β€’

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Onu: 20 dipendenti prigionieri in Yemen

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Trump usa l'intelligenza artificiale: con la corona da re sparge liquami sui manifestanti "No Kings"

RAI News – Esteri β€’

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Calcio: vince il Bologna, Genoa-Parma 0-0

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Il Tg in lingua ucraina di Rainews24

RAI News – Esteri β€’

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Il controverso video di Trump con la corona da re: sparge liquami sui manifestanti "No Kings"

RAI News – Esteri β€’

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Tra i gioielli della Galerie d’Apollon, la corona dell'imperatrice: 1354 diamanti, 56 smeraldi

RAI News – Esteri β€’

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Dalle rane agli unicorni: i costumi gonfiabili irridono il potere di Trump nelle proteste No Kings

RAI News – Esteri β€’

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Switzerland

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Beifahrerin stΓΌrzt von Traktor – sie stirbt noch auf dem Feldweg

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Darum solltest du regelmΓ€ssig ausgiebig seufzen

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Polizei fasst vier mutmassliche Kupferdiebe

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Β«Mein Sohn ist das Beste, was mir je passiert istΒ»

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Mann (74) bei Forstarbeiten von Baumstamm ΓΌberrollt und getΓΆtet

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200'000 GeflΓΌchtete in der Schweiz - ein HΓΆchststand

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Nachtbus-Fahrer biegt falsch ab und bleibt beinahe stecken

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Stellen-Frust: Jung, gute Ausbildung – und trotzdem arbeitslos

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OpenAI Blog β€’ β€’ EN
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Interpretable machine learning through teaching

We’ve designed a method that encourages AIs to teach each other with examples that also make sense to humans. Our approach automatically selects the most informative examples to teach a conceptβ€”for instance, the best images to describe the concept of dogsβ€”and experimentally we found our approach to...

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OpenAI Blog β€’ β€’ EN
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Discovering types for entity disambiguation

We’ve built a system for automatically figuring out which object is meant by a word by having a neural network decide if the word belongs to each of about 100 automatically-discovered β€œtypes” (non-exclusive categories).

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OpenAI Blog β€’ β€’ EN
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Requests for Research 2.0

We’re releasing a new batch ofΒ seven unsolved problemsΒ which have come up in the course of our research at OpenAI.

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OpenAI Blog β€’ β€’ EN
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Block-sparse GPU kernels

We’re releasing highly-optimized GPU kernels for an underexplored class of neural network architectures: networks with block-sparse weights. Depending on the chosen sparsity, these kernels can run orders of magnitude faster than cuBLAS or cuSPARSE. We’ve used them to attain state-of-the-art results...

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OpenAI Blog β€’ β€’ EN
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Learning a hierarchy

We’ve developed a hierarchical reinforcement learning algorithm that learns high-level actions useful for solving a range of tasks, allowing fast solving of tasks requiring thousands of timesteps. Our algorithm, when applied to a set of navigation problems, discovers a set of high-level actions for...

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OpenAI Blog β€’ β€’ EN
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Generalizing from simulation

Our latest robotics techniques allow robot controllers, trained entirely in simulation and deployed on physical robots, to react to unplanned changes in the environment as they solve simple tasks. That is, we’ve used these techniques to build closed-loop systems rather than open-loop ones as before.

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OpenAI Blog β€’ β€’ EN
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Competitive self-play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an...

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OpenAI Blog β€’ β€’ EN
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Meta-learning for wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent, and also show that the meta-learning agent can adapt to physical malfunction.

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OpenAI Blog β€’ β€’ EN
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Learning to model other minds

We’re releasing an algorithm which accounts for the fact that other agents are learning too, and discovers self-interested yet collaborative strategies like tit-for-tat in the iterated prisoner’s dilemma. This algorithm, Learning with Opponent-Learning Awareness (LOLA), is a small step towards agent...

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OpenAI Blog β€’ β€’ EN
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OpenAI Baselines: ACKTR & A2C

We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance. ACKTR is a more sample-efficient reinforcement learning algorithm than TRPO and A2C, and requir...

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OpenAI Blog β€’ β€’ EN
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More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve s...

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OpenAI Blog β€’ β€’ EN
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Dota 2

We’ve created a bot which beats the world’s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree search. This is a step towards building AI systems which accomplish well-defined goa...

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OpenAI Blog β€’ β€’ EN
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Gathering human feedback

RL-Teacher is an open-source implementation of our interface to train AIs via occasional human feedback rather than hand-crafted reward functions. The underlying technique was developed as a step towards safe AI systems, but also applies to reinforcement learning problems with rewards that are hard...

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OpenAI Blog β€’ β€’ EN
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Better exploration with parameter noise

We’ve found that adding adaptive noise to the parameters of reinforcement learning algorithms frequently boosts performance. This exploration method is simple to implement and very rarely decreases performance, so it’s worth trying on any problem.

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OpenAI Blog β€’ β€’ EN
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Proximal Policy Optimization

We’re releasing a new class of reinforcement learning algorithms, Proximal Policy Optimization (PPO), which perform comparably or better than state-of-the-art approaches while being much simpler to implement and tune. PPO has become the default reinforcement learning algorithm at OpenAI because of i...

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OpenAI Blog β€’ β€’ EN
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Robust adversarial inputs

We’ve created images that reliably fool neural network classifiers when viewed from varied scales and perspectives. This challenges a claim from last week that self-driving cars would be hard to trick maliciously since they capture images from multiple scales, angles, perspectives, and the like.

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OpenAI Blog β€’ β€’ EN
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Faster physics in Python

We’re open-sourcing a high-performance Python library for robotic simulation using the MuJoCo engine, developed over our past year of robotics research.

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OpenAI Blog β€’ β€’ EN
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Learning from human preferences

One step towards building safe AI systems is to remove the need for humans to write goal functions, since using a simple proxy for a complex goal, or getting the complex goal a bit wrong, can lead to undesirable and even dangerous behavior. In collaboration with DeepMind’s safety team, we’ve develop...

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OpenAI Blog β€’ β€’ EN
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Learning to cooperate, compete, and communicate

Multiagent environments where agents compete for resources are stepping stones on the path to AGI. Multiagent environments have two useful properties: first, there is a natural curriculumβ€”the difficulty of the environment is determined by the skill of your competitors (and if you’re competing agains...

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