OpenAI Fellows Winter 2019 & Interns Summer 2019
We are now accepting applications for OpenAI Fellows and Interns for 2019.
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We are now accepting applications for OpenAI Fellows and Interns for 2019.
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Our first cohort of OpenAI Scholars has now completed the program.
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OpenAI Five lost two games against top Dota 2 players at The International in Vancouver this week, maintaining a good chance of winning for the first 20–35 minutes of both games.
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Yesterday, OpenAI Five won a best-of-three against a team of 99.95th percentile Dota players: Blitz, Cap, Fogged, Merlini, and MoonMeander—four of whom have played Dota professionally—in front of a live audience and 100,000 concurrent livestream viewers.
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Our first class of OpenAI Scholars is underway, and you can now follow along as this group of experienced software developers becomes machine learning practitioners.
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The OpenAI Five Benchmark match is now over!
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Our team of five neural networks, OpenAI Five, has started to defeat amateur human teams at Dota 2.
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We’re now accepting applications for the next cohort of OpenAI Fellows, a program which offers a compensated 6-month apprenticeship in AI research at OpenAI.
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On March 3rd, we hosted our first hackathon with 100 members of the artificial intelligence community.
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We’re providing 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.
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Come to OpenAI’s office in San Francisco’s Mission District for talks and a hackathon on Saturday, March 3rd.
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We’re excited to welcome new donors to OpenAI.
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We’re releasing a new batch of seven unsolved problems which have come up in the course of our research at OpenAI.
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We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance. ACKTR is a more sample-efficient reinforcement learning algorithm than TRPO and A2C, and requir...
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We’re releasing a new class of reinforcement learning algorithms, Proximal Policy Optimization (PPO), which perform comparably or better than state-of-the-art approaches while being much simpler to implement and tune. PPO has become the default reinforcement learning algorithm at OpenAI because of i...
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We’re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. We’ll release the algorithms over upcoming months; today’s release includes DQN and three of its variants.
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We are releasing Roboschool: open-source software for robot simulation, integrated with OpenAI Gym.
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In this post we’ll outline new OpenAI research in which agents develop their own language.
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The OpenAI team is now 45 people. Together, we’re pushing the frontier of AI capabilities—whether by validating novel ideas, creating new software systems, or deploying machine learning on robots.
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We’re working with Microsoft to start running most of our large-scale experiments on Azure.
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OpenAI’s mission is to build safe AI, and ensure AI’s benefits are as widely and evenly distributed as possible.
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We’d like to welcome the latest set of team members to OpenAI (and we’re still hiring!)
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We’re releasing the public beta of OpenAI Gym, a toolkit for developing and comparing reinforcement learning (RL) algorithms. It consists of a growing suite of environments (from simulated robots to Atari games), and a site for comparing and reproducing results.
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OpenAI is a non-profit artificial intelligence research company. Our goal is to advance digital intelligence in the way that is most likely to benefit humanity as a whole, unconstrained by a need to generate financial return. Since our research is free from financial obligations, we can better focus...
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