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Italy

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Caso Delmastro, Fontana blocca l’accesso alle chat tra il deputato Fdi e Caroccia

Il Fatto Quotidano

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Ai

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Advancing responsible AI across Europe

OpenAI Blog

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SelectBlinds Promo Codes & Coupons: Save on Custom Window Treatments

WIRED

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Alo Discount Code: Save on Activewear August 2026

WIRED

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World

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Japan: Death toll rises to 34 after deadly earthquake

DW All (EN)

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Pakistan: Bodies found after international mountaineers vanish on Broad Peak

DW All (EN)

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Grosse Einschränkungen: Koh Samui geht das Wasser aus

20 Minutes (World)

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About 49,000 migrants enter Spanish enclave of Ceuta, officials say

BBC World

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Brennpunkt Ceuta - warum steht Europas Grenze in Afrika?

20 Minutes (World)

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Auch in der Nacht reisst Strom nicht ab: Spanien schickt Soldaten

20 Minutes (World)

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Auch in der Nacht kommen Migranten an: Spanien entsendet Soldaten

20 Minutes (World)

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Guardia Civil: 49'000 Migranten auf Ceuta angekommen

20 Minutes (World)

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General

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Wsj, Tesla valuta vendita attività cinesi per possibile fusione con SpaceX

Ansa

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Istat, a luglio sale la fiducia di consumatori e imprese

Ansa

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Senza Pnrr al Sud nel 2027 crescita dimezzata

Ansa

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Detenuto morto a Sassari, si è barricato in cella e ha innescato fiamme

Ansa

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++ Senza Pnrr al Sud nel 2027 crescita dimezzata, Svimez stima +0,4% ++

Ansa

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Sabato da bollino nero, 26 milioni in viaggio nel weekend

Ansa

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Anthropic, 'ottenuto un accesso non autorizzato' della nostra AI al mondo reale nei test

Ansa

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Italy

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Sale fiducia di consumatori e imprese

RAI News - Latest

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Crollo edificio Messina, trovata vittima

RAI News - Latest

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Ceuta, "49mila migranti in 24 ore". Almeno 19 morti. Scontro Roma-Madrid su Schengen

RAI News – Esteri

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Calcio in lutto, è morto Franco Baresi

RAI News - Latest

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Panico, la fuga scomposta dei russi mentre il drone esplode sui magazzini Wildberries

RAI News – Esteri

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Ceuta, cosa sta succedendo: l'origine della crisi

RAI News – Esteri

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Ceuta, miriade di migranti nuota nell'acqua: Spagna rafforza la polizia di frontiera

RAI News – Esteri

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Allerta migranti a Ceuta, Meloni: "Pronti a sospendere Schengen", Madrid protesta

RAI News – Esteri

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Switzerland

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«Abtreibungs-Verbot ist okay, solange wir in die Schweiz können»

20 Minutes (Switzerland)

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Schon vor 50 soll die Kasse zahlen – fordert ein SVP-Mann

20 Minutes (Switzerland)

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Was wir uns von den heissesten Regionen der Welt abschauen können

20 Minutes (Switzerland)

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«Muss Elaisa schlachten»: Dürre bringt Bauern an Grenzen

20 Minutes (Switzerland)

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Grossbrand in Industriegebiet: Bahnbetrieb unterbrochen

20 Minutes (Switzerland)

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Frau (52) stürzt beim Canyoning 10 Meter in die Tiefe – tot

20 Minutes (Switzerland)

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Drei Tote nach Gerüst-Einsturz: Fünf Personen angeklagt

20 Minutes (Switzerland)

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«Es tut weh, diese Pflanzen vertrocknen zu lassen»

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OpenAI BlogEN
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Reptile: A scalable meta-learning algorithm

We’ve developed a simple meta-learning algorithm called Reptile which works by repeatedly sampling a task, performing stochastic gradient descent on it, and updating the initial parameters towards the final parameters learned on that task. Reptile is the application of the Shortest Descent algorithm...

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OpenAI BlogEN
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OpenAI Scholars

We’re providing 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.

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OpenAI BlogEN
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Ingredients for robotics research

We’re releasing eight simulated robotics environments and a Baselines implementation of Hindsight Experience Replay, all developed for our research over the past year. We’ve used these environments to train models which work on physical robots. We’re also releasing a set of requests for robotics res...

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OpenAI BlogEN
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OpenAI hackathon

Come to OpenAI’s office in San Francisco’s Mission District for talks and a hackathon on Saturday, March 3rd.

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OpenAI BlogEN
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OpenAI supporters

We’re excited to welcome new donors to OpenAI.

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OpenAI BlogEN
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Preparing for malicious uses of AI

We’ve co-authored a paper that forecasts how malicious actors could misuse AI technology, and potential ways we can prevent and mitigate these threats. This paper is the outcome of almost a year of sustained work with our colleagues at the Future of Humanity Institute, the Centre for the Study of Ex...

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OpenAI BlogEN
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Interpretable machine learning through teaching

We’ve designed a method that encourages AIs to teach each other with examples that also make sense to humans. Our approach automatically selects the most informative examples to teach a concept—for instance, the best images to describe the concept of dogs—and experimentally we found our approach to...

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OpenAI BlogEN
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Discovering types for entity disambiguation

We’ve built a system for automatically figuring out which object is meant by a word by having a neural network decide if the word belongs to each of about 100 automatically-discovered “types” (non-exclusive categories).

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OpenAI BlogEN
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Requests for Research 2.0

We’re releasing a new batch of seven unsolved problems which have come up in the course of our research at OpenAI.

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OpenAI BlogEN
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Block-sparse GPU kernels

We’re releasing highly-optimized GPU kernels for an underexplored class of neural network architectures: networks with block-sparse weights. Depending on the chosen sparsity, these kernels can run orders of magnitude faster than cuBLAS or cuSPARSE. We’ve used them to attain state-of-the-art results...

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OpenAI BlogEN
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Learning a hierarchy

We’ve developed a hierarchical reinforcement learning algorithm that learns high-level actions useful for solving a range of tasks, allowing fast solving of tasks requiring thousands of timesteps. Our algorithm, when applied to a set of navigation problems, discovers a set of high-level actions for...

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OpenAI BlogEN
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Generalizing from simulation

Our latest robotics techniques allow robot controllers, trained entirely in simulation and deployed on physical robots, to react to unplanned changes in the environment as they solve simple tasks. That is, we’ve used these techniques to build closed-loop systems rather than open-loop ones as before.

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OpenAI BlogEN
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Competitive self-play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an...

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OpenAI BlogEN
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Meta-learning for wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent, and also show that the meta-learning agent can adapt to physical malfunction.

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OpenAI BlogEN
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Learning to model other minds

We’re releasing an algorithm which accounts for the fact that other agents are learning too, and discovers self-interested yet collaborative strategies like tit-for-tat in the iterated prisoner’s dilemma. This algorithm, Learning with Opponent-Learning Awareness (LOLA), is a small step towards agent...

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OpenAI BlogEN
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OpenAI Baselines: ACKTR & A2C

We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance. ACKTR is a more sample-efficient reinforcement learning algorithm than TRPO and A2C, and requir...

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OpenAI BlogEN
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More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve s...

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OpenAI BlogEN
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Dota 2

We’ve created a bot which beats the world’s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree search. This is a step towards building AI systems which accomplish well-defined goa...

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OpenAI BlogEN
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Gathering human feedback

RL-Teacher is an open-source implementation of our interface to train AIs via occasional human feedback rather than hand-crafted reward functions. The underlying technique was developed as a step towards safe AI systems, but also applies to reinforcement learning problems with rewards that are hard...

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