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Ai

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How Endava is redesigning software delivery around AI agents

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Segway Myon Electric Bike Review: Too Smart?

WIRED β€’

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Jeff Bezos Is Funding a Wild Hunt for the Brain’s β€˜Core Algorithm’

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The waitlist is not the control: Why frontier cyber AI needs business-side guardrails

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The 5 common mistakes enterprises make when choosing AI tools (and how to avoid them)

TechRadar β€’

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Alpha School’s Ritzy New York City Campus Costs $65,000 a Yearβ€”but Isn’t Actually a School

WIRED β€’

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Italy

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Cosa lega Vannacci a Hollywood? Un bug del sistema mediatico: l’effetto Streisand

Il Fatto Quotidano β€’

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Cuba soffocata e sempre piΓΉ sola. Lo stop di alberghi e compagnie aeree per evitare le sanzioni di Trump

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Operaio muore per il crollo del tetto in un’azienda metalmeccanica del Livornese

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Dichiarazione dei redditi, quando arriva il rimborso Irpef in busta paga? La tabella di marcia per ottenerlo prima delle ferie

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World

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Marjane Satrapi, author of 'Persepolis,' dies at 56

DW All (EN) β€’

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Deutschland scheitert krachend bei Wahl zu UN-Sicherheitsrat

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Germany news: Number of millionairs is growing, study shows

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100 days of Iran war: Gulf states grapple with security and economic consequences

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$850 million Obama Presidential Center prepares for opening

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VerstΓΆrende Aufnahmen von Fabian: Richter warnt Gerichtssaal

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EU concerns grow over Albania's Trump-linked megaproject

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Ukraine accused of killing four in occupied Crimea

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General

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Mutuionline, tasso medio 3,38%. L'Italia tra Paesi piΓΉ convenienti d'Europa

Ansa β€’

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Morta Marjane Satrapi, raccontΓ² il fondamentalismo iraniano in Persepolis

Ansa β€’

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Ad Amendolara, nel distributore dove sono stati uccisi i quattro braccianti

Ansa β€’

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La storia nell'armadio: i pantaloni

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L'esercito israeliano arresta uno studente diretto a Roma: 'E' un terrorista di Hamas'

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La Camera approva la legge delega sul nucleare, 155 i si

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Italy

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"Governo condanna uccisione casco blu"

RAI News - Latest β€’

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Ok Camera a Ddl Nucleare, ora al Senato

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Nucleare sostenibile, la Camera approva la legge delega Pichetto

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Stragi'93, archiviate accuse a Dell'Utri

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Iran: "Bruciante sconfitta" degli Usa

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L'istante in cui un drone iraniano colpisce l'aeroporto del Kuwait

RAI News – Esteri β€’

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Libano Sud, Unifil: ucciso un casco blu

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Palermo, discarica abusiva: roghi tossici

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Switzerland

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Polit-Creator streiten ΓΌber 10-Millionen-Schweiz

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Bau, Gastro und Kunst: In diesen Branchen wird viel gekokst

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Kosovo wΓ€hlt erneut – was denkst du ΓΌber die Politkrise?

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LΓ€den zu, keine Busse: Doch Japan bleibt bei der Migration strikt

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Kommen bei Ja mehr Asylsuchende als FachkrΓ€fte ins Land?

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Zoll-App wird besser: Das Γ€ndert sich fΓΌr Einkaufstouristen

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Bei Ja: WΓΌrde 10-Mio-Schweiz-Initiative Β«wieder nicht umgesetztΒ»?

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MΓ€nner mit Dating-App gekΓΆdert: 21- und 24-JΓ€hriger vor Gericht

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OpenAI Blog β€’ β€’ EN
Open β†—

Reptile: A scalable meta-learning algorithm

We’ve developed a simple meta-learning algorithm called Reptile which works by repeatedly sampling a task, performing stochastic gradient descent on it, and updating the initial parameters towards the final parameters learned on that task. Reptile is the application of the Shortest Descent algorithm...

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OpenAI Blog β€’ β€’ EN
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OpenAI Scholars

We’re providing 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.

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OpenAI Blog β€’ β€’ EN
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Ingredients for robotics research

We’re releasing eight simulated robotics environments and a Baselines implementation of Hindsight Experience Replay, all developed for our research over the past year. We’ve used these environments to train models which work on physical robots. We’re also releasing a set of requests for robotics res...

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OpenAI Blog β€’ β€’ EN
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OpenAI hackathon

Come to OpenAI’s office in San Francisco’s Mission District for talks and a hackathon on Saturday, March 3rd.

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OpenAI Blog β€’ β€’ EN
Open β†—

OpenAI supporters

We’re excited to welcome new donors to OpenAI.

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OpenAI Blog β€’ β€’ EN
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Preparing for malicious uses of AI

We’ve co-authored a paper that forecasts how malicious actors could misuse AI technology, and potential ways we can prevent and mitigate these threats. This paper is the outcome of almost a year of sustained work with our colleagues at the Future of Humanity Institute, the Centre for the Study of Ex...

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OpenAI Blog β€’ β€’ EN
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Interpretable machine learning through teaching

We’ve designed a method that encourages AIs to teach each other with examples that also make sense to humans. Our approach automatically selects the most informative examples to teach a conceptβ€”for instance, the best images to describe the concept of dogsβ€”and experimentally we found our approach to...

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OpenAI Blog β€’ β€’ EN
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Discovering types for entity disambiguation

We’ve built a system for automatically figuring out which object is meant by a word by having a neural network decide if the word belongs to each of about 100 automatically-discovered β€œtypes” (non-exclusive categories).

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OpenAI Blog β€’ β€’ EN
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Requests for Research 2.0

We’re releasing a new batch ofΒ seven unsolved problemsΒ which have come up in the course of our research at OpenAI.

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OpenAI Blog β€’ β€’ EN
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Block-sparse GPU kernels

We’re releasing highly-optimized GPU kernels for an underexplored class of neural network architectures: networks with block-sparse weights. Depending on the chosen sparsity, these kernels can run orders of magnitude faster than cuBLAS or cuSPARSE. We’ve used them to attain state-of-the-art results...

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OpenAI Blog β€’ β€’ EN
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Learning a hierarchy

We’ve developed a hierarchical reinforcement learning algorithm that learns high-level actions useful for solving a range of tasks, allowing fast solving of tasks requiring thousands of timesteps. Our algorithm, when applied to a set of navigation problems, discovers a set of high-level actions for...

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OpenAI Blog β€’ β€’ EN
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Generalizing from simulation

Our latest robotics techniques allow robot controllers, trained entirely in simulation and deployed on physical robots, to react to unplanned changes in the environment as they solve simple tasks. That is, we’ve used these techniques to build closed-loop systems rather than open-loop ones as before.

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OpenAI Blog β€’ β€’ EN
Open β†—

Competitive self-play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an...

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OpenAI Blog β€’ β€’ EN
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Meta-learning for wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent, and also show that the meta-learning agent can adapt to physical malfunction.

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OpenAI Blog β€’ β€’ EN
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Learning to model other minds

We’re releasing an algorithm which accounts for the fact that other agents are learning too, and discovers self-interested yet collaborative strategies like tit-for-tat in the iterated prisoner’s dilemma. This algorithm, Learning with Opponent-Learning Awareness (LOLA), is a small step towards agent...

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OpenAI Blog β€’ β€’ EN
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OpenAI Baselines: ACKTR & A2C

We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance. ACKTR is a more sample-efficient reinforcement learning algorithm than TRPO and A2C, and requir...

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OpenAI Blog β€’ β€’ EN
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More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve s...

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OpenAI Blog β€’ β€’ EN
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Dota 2

We’ve created a bot which beats the world’s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree search. This is a step towards building AI systems which accomplish well-defined goa...

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OpenAI Blog β€’ β€’ EN
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Gathering human feedback

RL-Teacher is an open-source implementation of our interface to train AIs via occasional human feedback rather than hand-crafted reward functions. The underlying technique was developed as a step towards safe AI systems, but also applies to reinforcement learning problems with rewards that are hard...

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OpenAI Blog β€’ β€’ EN
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Better exploration with parameter noise

We’ve found that adding adaptive noise to the parameters of reinforcement learning algorithms frequently boosts performance. This exploration method is simple to implement and very rarely decreases performance, so it’s worth trying on any problem.

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