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Ai

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The Super Mario Galaxy Movie is beautiful but a little too busy

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12 essential MagSafe accessories for travel

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Go play this secret game in your TikTok DMs

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Caller ID app Truecaller hits 500 million monthly users

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Evercade’s new handheld has a larger screen and dual thumbsticks for 3D games

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No Kings is taking back Americana

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New quantum-computing advances heighten threat to elliptic curve cryptosystems

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Italy

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Bosnia-Italia 0-1, errore del portiere Vasilj: segna Kean, azzurri in vantaggio | Diretta

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Iraq, rapita a Baghdad la giornalista americana Shelly Kittleson

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Transizione 5.0, miliardi spostati e tagli retroattivi: la storia dei pasticci di Urso che hanno fatto arrabbiare le imprese

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World

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Selin (22) und Merve (23) tot: Raser soll lebenslang in Haft

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War es Mord? Gift bei Sara (15) und Antonella (50) nachgewiesen

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Senegal: President signs off on LGBTQ law doubling maximum jail term for same-sex relations

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Palestinians convicted of lethal attacks face death penalty under new Israeli law

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Im Schnitt 240'000 Dollar: Verkauf macht Angestellte reich

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King's state visit to US to go ahead in April, but no Harry meeting

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US Supreme Court rejects Colorado's 'conversion therapy' ban

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Israel says it will keep control over part of southern Lebanon after war with Hezbollah ends

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General

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Bosnia Italia 0-0 in campo DIRETTA e FOTO

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Iraq, il rapimento della giornalista americana Shelly Kittleson a Baghdad

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Tradizione e futuro, parte dall'Abruzzo il tour ANSA nell''Italia innovativa'

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Non fu intossicazione, mamma e figlia avvelenate a Natale

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Per la Bisteccheria spesi 40mila euro, i Caroccia dai pm

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Bosnia Italia DIRETTA e FOTO

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Italy

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Omicidio di Charlie Kirk, una rivelazione potrebbe sconvolgere il caso

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Under 21,qual.europee:Svezia-Italia 0-4

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Iraq, rapita e liberata giornalista Usa

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Iran, Cina e Pakistan piano per la pace

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Ue: pena morte Israele Γ¨ passo indietro

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Russia, esplosione in un grande impianto petrolchimico: le immagini dell’enorme colonna di fumo

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Guerra, picco benzina Usa: 4$ a gallone

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Trump: "Difficile rimuovere uranio Iran"

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Switzerland

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Vorfall in Bus schockiert – Β«Bereits eine Inhalation kann tΓΆtenΒ»

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Urologe erklΓ€rt: So funktioniert die Schweizer Penis-Prothese

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Frau zeigt Ex-Mann an – Β«misshandeltes KindΒ» ist ein ChamΓ€leon

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GefΓ€ngnisleiter nimmt sich das Leben – schwere VorwΓΌrfe der Witwe

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Β«Nicht ΓΌberraschtΒ»: Hat Schutzkonzept bei Batteriebrand versagt?

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Polit-Debatte verboten: Bundesgericht pfeift Schule zurΓΌck

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Digitale Post: Β«Unsinniger QuatschΒ» oder Β«superΒ»?

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Die Corona-Variante Cicada ist da – das wissen wir

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OpenAI Blog β€’ β€’ EN
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Competitive self-play

We’ve found that self-play allows simulated AIs to discover physical skills like tackling, ducking, faking, kicking, catching, and diving for the ball, without explicitly designing an environment with these skills in mind. Self-play ensures that the environment is always the right difficulty for an...

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OpenAI Blog β€’ β€’ EN
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Meta-learning for wrestling

We show that for the task of simulated robot wrestling, a meta-learning agent can learn to quickly defeat a stronger non-meta-learning agent, and also show that the meta-learning agent can adapt to physical malfunction.

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OpenAI Blog β€’ β€’ EN
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Learning to model other minds

We’re releasing an algorithm which accounts for the fact that other agents are learning too, and discovers self-interested yet collaborative strategies like tit-for-tat in the iterated prisoner’s dilemma. This algorithm, Learning with Opponent-Learning Awareness (LOLA), is a small step towards agent...

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OpenAI Blog β€’ β€’ EN
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OpenAI Baselines: ACKTR & A2C

We’re releasing two new OpenAI Baselines implementations: ACKTR and A2C. A2C is a synchronous, deterministic variant of Asynchronous Advantage Actor Critic (A3C) which we’ve found gives equal performance. ACKTR is a more sample-efficient reinforcement learning algorithm than TRPO and A2C, and requir...

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OpenAI Blog β€’ β€’ EN
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More on Dota 2

Our Dota 2 result shows that self-play can catapult the performance of machine learning systems from far below human level to superhuman, given sufficient compute. In the span of a month, our system went from barely matching a high-ranked player to beating the top pros and has continued to improve s...

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OpenAI Blog β€’ β€’ EN
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Dota 2

We’ve created a bot which beats the world’s top professionals at 1v1 matches of Dota 2 under standard tournament rules. The bot learned the game from scratch by self-play, and does not use imitation learning or tree search. This is a step towards building AI systems which accomplish well-defined goa...

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OpenAI Blog β€’ β€’ EN
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Gathering human feedback

RL-Teacher is an open-source implementation of our interface to train AIs via occasional human feedback rather than hand-crafted reward functions. The underlying technique was developed as a step towards safe AI systems, but also applies to reinforcement learning problems with rewards that are hard...

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OpenAI Blog β€’ β€’ EN
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Better exploration with parameter noise

We’ve found that adding adaptive noise to the parameters of reinforcement learning algorithms frequently boosts performance. This exploration method is simple to implement and very rarely decreases performance, so it’s worth trying on any problem.

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OpenAI Blog β€’ β€’ EN
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Proximal Policy Optimization

We’re releasing a new class of reinforcement learning algorithms, Proximal Policy Optimization (PPO), which perform comparably or better than state-of-the-art approaches while being much simpler to implement and tune. PPO has become the default reinforcement learning algorithm at OpenAI because of i...

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OpenAI Blog β€’ β€’ EN
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Robust adversarial inputs

We’ve created images that reliably fool neural network classifiers when viewed from varied scales and perspectives. This challenges a claim from last week that self-driving cars would be hard to trick maliciously since they capture images from multiple scales, angles, perspectives, and the like.

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OpenAI Blog β€’ β€’ EN
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Faster physics in Python

We’re open-sourcing a high-performance Python library for robotic simulation using the MuJoCo engine, developed over our past year of robotics research.

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OpenAI Blog β€’ β€’ EN
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Learning from human preferences

One step towards building safe AI systems is to remove the need for humans to write goal functions, since using a simple proxy for a complex goal, or getting the complex goal a bit wrong, can lead to undesirable and even dangerous behavior. In collaboration with DeepMind’s safety team, we’ve develop...

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OpenAI Blog β€’ β€’ EN
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Learning to cooperate, compete, and communicate

Multiagent environments where agents compete for resources are stepping stones on the path to AGI. Multiagent environments have two useful properties: first, there is a natural curriculumβ€”the difficulty of the environment is determined by the skill of your competitors (and if you’re competing agains...

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OpenAI Blog β€’ β€’ EN
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OpenAI Baselines: DQN

We’re open-sourcing OpenAI Baselines, our internal effort to reproduce reinforcement learning algorithms with performance on par with published results. We’ll release the algorithms over upcoming months; today’s release includes DQN and three of its variants.

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OpenAI Blog β€’ β€’ EN
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Robots that learn

We’ve created a robotics system, trained entirely in simulation and deployed on a physical robot, which can learn a new task after seeing it done once.

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OpenAI Blog β€’ β€’ EN
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Roboschool

We are releasing Roboschool: open-source software for robot simulation, integrated with OpenAI Gym.

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OpenAI Blog β€’ β€’ EN
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Unsupervised sentiment neuron

We’ve developed an unsupervised system which learns an excellent representation of sentiment, despite being trained only to predict the next character in the text of Amazon reviews.

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OpenAI Blog β€’ β€’ EN
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Spam detection in the physical world

We’ve created the world’s first Spam-detecting AI trained entirely in simulation and deployed on a physical robot.

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OpenAI Blog β€’ β€’ EN
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Evolution strategies as a scalable alternative to reinforcement learning

We’ve discovered that evolution strategies (ES), an optimization technique that’s been known for decades, rivals the performance of standard reinforcement learning (RL) techniques on modern RL benchmarks (e.g. Atari/MuJoCo), while overcoming many of RL’s inconveniences.

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OpenAI Blog β€’ β€’ EN
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Distill

We’re excited to support today’s launch of Distill, a new kind of journal aimed at excellent communication of machine learning results (novel or existing).

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OpenAI Blog β€’ β€’ EN
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Learning to communicate

In this post we’ll outline new OpenAI research in which agents develop their own language.

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