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Introducing Activation Atlases
We’ve created activation atlases (in collaboration with Google researchers), a new technique for visualizing what interactions between neurons can represent. As AI systems are deployed in increasingly sensitive contexts, having a better understanding of their internal decision-making processes will...
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Neural MMO: A massively multiagent game environment
We’re releasing a Neural MMO, a massively multiagent game environment for reinforcement learning agents. Our platform supports a large, variable number of agents within a persistent and open-ended task. The inclusion of many agents and species leads to better exploration, divergent niche formation,...
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Spinning Up in Deep RL: Workshop review
On February 2, we held our first Spinning Up Workshop as part of our new education initiative at OpenAI.
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AI safety needs social scientists
We’ve written a paper arguing that long-term AI safety research needs social scientists to ensure AI alignment algorithms succeed when actual humans are involved. Properly aligning advanced AI systems with human values requires resolving many uncertainties related to the psychology of human rational...
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Better language models and their implications
We’ve trained a large-scale unsupervised language model which generates coherent paragraphs of text, achieves state-of-the-art performance on many language modeling benchmarks, and performs rudimentary reading comprehension, machine translation, question answering, and summarization—all without task...
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Computational limitations in robust classification and win-win results
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OpenAI Fellows Summer 2018: Final projects
Our first cohort of OpenAI Fellows has concluded, with each Fellow going from a machine learning beginner to core OpenAI contributor in the course of a 6-month apprenticeship.
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How AI training scales
We’ve discovered that the gradient noise scale, a simple statistical metric, predicts the parallelizability of neural network training on a wide range of tasks. Since complex tasks tend to have noisier gradients, increasingly large batch sizes are likely to become useful in the future, removing one...
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Quantifying generalization in reinforcement learning
We’re releasing CoinRun, a training environment which provides a metric for an agent’s ability to transfer its experience to novel situations and has already helped clarify a longstanding puzzle in reinforcement learning. CoinRun strikes a desirable balance in complexity: the environment is simpler...
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Spinning Up in Deep RL
We’re releasing Spinning Up in Deep RL, an educational resource designed to let anyone learn to become a skilled practitioner in deep reinforcement learning. Spinning Up consists of crystal-clear examples of RL code, educational exercises, documentation, and tutorials.
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Learning concepts with energy functions
We’ve developed an energy-based model that can quickly learn to identify and generate instances of concepts, such as near, above, between, closest, and furthest, expressed as sets of 2d points. Our model learns these concepts after only five demonstrations. We also show cross-domain transfer: we use...
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Plan online, learn offline: Efficient learning and exploration via model-based control
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Reinforcement learning with prediction-based rewards
We’ve developed Random Network Distillation (RND), a prediction-based method for encouraging reinforcement learning agents to explore their environments through curiosity, which for the first time exceeds average human performance on Montezuma’s Revenge.
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Learning complex goals with iterated amplification
We’re proposing an AI safety technique called iterated amplification that lets us specify complicated behaviors and goals that are beyond human scale, by demonstrating how to decompose a task into simpler sub-tasks, rather than by providing labeled data or a reward function. Although this idea is in...
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OpenAI Scholars 2019: Applications open
We are now accepting applications for our second cohort of OpenAI Scholars, a program where we provide 6–10 stipends and mentorship to individuals from underrepresented groups to study deep learning full-time for 3 months and open-source a project.
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OpenAI Fellows Winter 2019 & Interns Summer 2019
We are now accepting applications for OpenAI Fellows and Interns for 2019.
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FFJORD: Free-form continuous dynamics for scalable reversible generative models
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OpenAI Scholars 2018: Final projects
Our first cohort of OpenAI Scholars has now completed the program.
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The International 2018: Results
OpenAI Five lost two games against top Dota 2 players at The International in Vancouver this week, maintaining a good chance of winning for the first 20–35 minutes of both games.
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Large-scale study of curiosity-driven learning
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OpenAI Five Benchmark: Results
Yesterday, OpenAI Five won a best-of-three against a team of 99.95th percentile Dota players: Blitz, Cap, Fogged, Merlini, and MoonMeander—four of whom have played Dota professionally—in front of a live audience and 100,000 concurrent livestream viewers.
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Learning dexterity
We’ve trained a human-like robot hand to manipulate physical objects with unprecedented dexterity.
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Variational option discovery algorithms
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OpenAI Scholars 2018: Meet our Scholars
Our first class of OpenAI Scholars is underway, and you can now follow along as this group of experienced software developers becomes machine learning practitioners.
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OpenAI Five Benchmark
The OpenAI Five Benchmark match is now over!
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Glow: Better reversible generative models
We introduce Glow, a reversible generative model which uses invertible 1x1 convolutions. It extends previous work on reversible generative models and simplifies the architecture. Our model can generate realistic high resolution images, supports efficient sampling, and discovers features that can be...
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Learning Montezuma’s Revenge from a single demonstration
We’ve trained an agent to achieve a high score of 74,500 on Montezuma’s Revenge from a single human demonstration, better than any previously published result. Our algorithm is simple: the agent plays a sequence of games starting from carefully chosen states from the demonstration, and learns from t...
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OpenAI Five
Our team of five neural networks, OpenAI Five, has started to defeat amateur human teams at Dota 2.
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Retro Contest: Results
The first run of our Retro Contest—exploring the development of algorithms that can generalize from previous experience—is now complete.
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